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AI Insights · Timothy · October 2021

Top 5 iOS Platformer Games in Australia Q3 2021

Explore the performance of the top 5 platformer games on iOS in Australia during Q3 2021, as tracked by Sensor Tower.

Top 5 iOS Platformer Games in Australia Q3 2021

The third quarter of 2021 saw notable performances from the top 5 platformer games on iOS in Australia. Here’s a closer look at their weekly downloads, revenue, and active user trends.

Run Rich 3D by Voodoo experienced an impressive surge in weekly downloads, peaking at around 57K in late July. However, downloads gradually declined to approximately 4.6K by the end of September. Weekly revenue followed a similar trend, starting at $16 in late June and climbing to a peak of $151 in early August before tapering off to around $22 by the end of the quarter. Active users also saw a high of about 108K in late July, decreasing steadily to around 22.5K by late September.

Count Masters: Crowd Runner 3D from Freeplay LLC started strong with weekly downloads of about 46K in late June but saw a decline to around 10.7K by the end of September. Revenue for the game began to rise in late July, peaking at $216 in early August before settling around $60 at the end of the quarter. Active users saw a steady decline from approximately 102K in late June to about 45.6K by late September.

Arrow Fest by Rollic Games showed consistent performance in weekly downloads, starting at around 11.7K in late June and fluctuating to end the quarter at approximately 10K. Weekly revenue saw a peak of $136 in early August but ended the quarter with $105. Active users followed a similar pattern, peaking at around 31.1K in mid-July and finishing the quarter at approximately 22.8K.

Hair Challenge, also from Rollic Games, had a noteworthy start with about 23.3K downloads in late June, which gradually decreased to roughly 9.5K by late September. Revenue showed modest peaks, with the highest being $103 in mid-July. Active users remained relatively stable, starting at around 92K in late June and ending the quarter at approximately 59.3K.

Subway Surfers by Sybo Games ApS remained a strong performer. Weekly downloads fluctuated, peaking at around 14.5K in early July and holding steady at approximately 11.7K by late September. The game’s revenue maintained a consistent range, peaking at $3.7K in early August. Active users were robust, starting at around 310K in late June and tapering off to about 241K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021